Last night, I drank a glass of sherry and enjoyed it.
A $5 app isn't expensive: Customers need to help fix the App Store economy Most of the software we buy is, I'd suggest, games. Back in that fond golden age of home computing most games cost a fiver, with really fancy ones like The Hobbit costing a hefty £15. For your average Norfolk schoolboy £5 wasn't cheap but it wasn't excessive. Fifteen quid in 1982 translates to around £45 now, the standard price of new release game for a XBox, Wii, or whatever. There are no games for a mobile phone or tablets that get anywhere near that price. I don't think there are even any that approach £15, aka the 1982 fiver. Clearly computer games are now part of mainstream culture and when everyone has a phone in their pocket, the potential games market is vastly, hugely, colossally bigger than it was in the 80s. Games don't need to hold the prices they once had, but £1.39? 99p? 65p? You've got to shift a lot of games to make your living off that. As a developer, but also and more so as a gamer, I think we need to move away from overly cheap and back towards affordable. We might end up buying fewer games, but they'll be better, deeper, more enjoyable games.
Then I had another glass.
When is Google Reader shutting down? I should probably do something about finding an alternative. Probably someone I can give money too. The only other free service I use, and one I really rely on is the Chandler Project's calendar server. I should probably do something about that too.
At around two o'clock this afternoon, I came over all weary.