Jez Higgins

Freelance software grandad
software created
extended or repaired


Follow me on Mastodon
Applications, Libraries, Code
Talks & Presentations

Hire me
Contact

Older posts are available in the archive or through tags.

Feed

Linkfarm

The Curse of Cow Clicker: How a Cheeky Satire Became a Videogame Hit - The rules were simple to the point of absurdity: There was a picture of a cow, which players were allowed to click once every six hours. Each time they did, they received one point, called a click. Players could invite as many as eight friends to join their “pasture”; whenever anyone within the pasture clicked their cow, they all received a click. A leaderboard tracked the game’s most prodigious clickers. Players could purchase in-game currency, called mooney, which they could use to buy more cows or circumvent the time restriction. In true FarmVille fashion, whenever a player clicked a cow, an announcement—”I’m clicking a cow“—appeared on their Facebook newsfeed. And that was pretty much it. That’s not a nutshell description of the game; that’s literally all there was to it.


Jez Higgins

Freelance software grandad
software created
extended or repaired

Follow me on Mastodon
Applications, Libraries, Code
Talks & Presentations

Hire me
Contact

Older posts are available in the archive or through tags.

Feed